ABOUT ME
I'm a UX/UI engineer specializing in enterprise SaaS platforms, with a strong focus on design systems and clean design-to-development handoff. I care about connecting design decisions to real user workflows, technical constraints, and how cleanly they actually ship.
Currently, I work at Presidio (formerly Kinney Group), where I design experiences for Atlas, a Splunk enablement platform used at scale. That's where I learned to build a design system from the ground up, partner closely with product, engineering, and sales in agile sprints, and bridge design and front-end development with React and MUI.
Experience
UX/UI Engineer, Presidio (formerly Kinney Group Inc.)
June 2023 – Present
Splunk Solutions Practice, Splunk Innovation Team · Indianapolis, IN
- Design end-to-end user experiences for Atlas, an enterprise Splunk enablement platform: wireframes, user flows, high-fidelity Figma prototypes, and interaction specs.
- Built the Atlas design system from the ground up: reusable component patterns, dashboard layouts, and visualization standards used across customer environments.
- Partner cross-functionally with product, engineering, sales, and SMEs in agile sprints, and contribute to front-end development using React and MUI.
Research Assistant, Visualization, CIVS, Purdue University Northwest
Aug 2021 – Dec 2022
- Designed and built a touch-and-monitor UX/UI application in Unity, Adobe Creative Suite, and 3Ds Max, including 3D modeling, animation, and C# development.
Game Design, Cyber Security Game Project, PNW
Dec 2020 – Aug 2022
- Led UX/UI design, storyboarding, and animation as team lead on a gamified K-12 cybersecurity learning experience.
Education
B.S., Computer Graphics Technology, Purdue University Northwest
May 2024
- Focus: User Interface / User Experience Design, GPA 3.53/4.0
- Minors: Visual Communication Design, Human Resource Management
- Coursework: User Testing, UX Design I & II, UI Design I & II, Senior Design, Typography, Visual Communication Design I–IV